Thursday, November 3, 2016

Out of the Abyss Part 1

The heroes and a dozen escaped prisoners raced through the dark. They pulled off the path to don armour, established a marching order and pushed into the Under Dark.

The drow seems to know his way, Stool (a little mushroom dude) and the deep gnomes (Jimjar and Topsy. the 3rd gnome Turvy just snarkles) cautiously approve his directions

The radiant warlock's quiver - the well of light- throws a magnesium bright glare around the centre of the party. The outrunners are amongst shadows, creating false trails, listening for danger. After 8 or 9 hours of pursuit, the group finds a cosy nook can beds down, taking careful watch.

On waking, bland food and water is conjured into hats and gourds by the priestess of life and some fungus scavenged. 

This continued for days, into the dark, no sign of life- then
 light, crystals and the sounds of dwarvish speech.
Three dwarves, with shackles, lit by natural crystals infused with faeress.As the party appraoched,  cracking and rumbling - an umberhulk attacks!
The beast went down before the affects of some truly confused party members could be felt...

The dwarves, rory, mac and finn joined the party and the trek continued.

Several days..

Strange howling sound haunt the party , no source can be located... but the party keeps it's spirits up.

A few more days

A cliff, only 40ft high but with drow at the top blocks progress. The outrunners report back, apparently unseen. A surprise attack with missiles and flight is launched. The drow go down in the first volley. Turns out they are all fungus infected zombies.With their gear and items intact. Bit of mystery.

A couple of days later..the Darklake. The party discusses going round or to the nearby Kuo-toa settlement, where water transport may be procured. The pacifist kuo-toa sage traveling with the party is keen to visit his home.

After some discussion, the party agreed to accompany him, using waterwalking, a disused dock and the gassy corpse of a chimera as a barge... 

The party was then attacked by kuo-toa.. during the fight, Stool uses his spores to establish communication and "sees" they want to drain the party's blood into the lake. The party's kuo-toa was also attacked and he claims these are a new faction, worshipping a new god....


Out of the Abyss 0

This is the first recap for out of the Abyss. These will come out fortnightly, giving regular players a reminder of what happened last week, keep casuals up to date and give the opportunity for folks put their hands up for a drop-in game if they wish.

The 14 enslaved folk, cooped in a cell, were asked by a scarred and dis-figured male drow if they would take the opportunity to escape if it was provided.
The drow left the cell door unlocked (it was one large holding cell for the lot) between shift changes. As the prisoners got their sneak on great cries rang out. A pair of gigantic mangy vultures pursued by demonic flies torn throuhg the cavern. Drow guards were soon ingaed in the battle. In the chaos, the prisoners snuck into the guard tower,- slaying the 2 drow with a hunk of flint (shaped into a dagger by the dwarf) and ..the martial arts and claws..of the monk.. recovering their gear from the armoury. 
They leapt down from the webs into the waterfall and scarpered out of the cavern.
The Chasme (demon flies) brought down a Vrock (bloodied) in the reach of the fleeing prisoners- half armed, and unarmored, they laid in blade and boot- the Vrock- gave little back and died leaving a black stain of spores and feathers.

Among the other prisoners- 
Jimjar -the roguish deep gnome, proved quite good at espionage and 
Rolt the orc proved self interested. 
The Derro and the Kuatoa were level headed, perhaps not sufficiently concerned about their safety to be sane. 
Topsy and Turvy- the twin deep gnomes behaved like reckless brigands- leaping over ledges, holding nothing back. 

A strange diseased drow prisoner and "stool" the young myconoid plan their path

And with that, the prisoners fled the purple moss lit cells, into the pitch-black of the deep underdark,